1/20/2024 0 Comments Diablo 3 explosive blast build![]() ![]() So you won’t use Deathwish for T16 farming. Your Disintegrate Idea allready reminds me of Monk Exploding Palm. But I summarize EB should really get the Obliterate Rune. This combo allready works now but I would need ~20K mainstat to one shot. ![]() Only this damage multiplier would make EB a nice T16/Bountys Build with Tal Rasha or LoD. ![]() Explosive Blast deals 450-500% increased damage and also detonates on every target you have currently marked, consuming the mark.Ī potential shoulder or boots item instead would likely have more damage, maybe increased radius and perhaps some cascade effect… like “enemies hit by your Explosive Blast release another Explosive Blast.” Or something similar to Nilfur’s where the damage increased when you fail to hit more than a certain number of targets with the Blast. Extra beams deal full Disintegrate damage and hitting a target with Disintegrate now leaves a mark. Now that we have Firebird linked to Disintegrate, and built-in mobility guaranteed, this could be a solid item:ĭisintegrate gains the Chaos Nexus rune effect, attacks 50% faster and deals 10% more damage for every point Arcane Power you currently have. (Wizard Only)Īlthough I don’t really like the idea of getting another weapon… if they want to go down that road then there is Slorak’s Madness that comes into mind. This effect can stack up to 4 times and each stack adds 100% extra damage to Explosive Blast. Each time you hit an enemy with Explosive Blast your damage is increased by % and your damage reduction is increased by 20% for 6 8 seconds. This is where I would start to improve things:Įxplosive Blast gains the Obliterate rune effect. When it comes to damage it’s clearly a bit lacking and it does nothing to improve Explosive Blast itself. It’s true that Orb of Infinite Depth is a strong source, but that’s only for its defensive power. ![]() They could do that by granting “Unleashed”… Anyhow, we have another item that is underpowered in terms of damage… at least for an offhand. I’m not so sure about increasing the damage on Wand of Woh, though. Boots or shoulders should be the way to go, so that we have options for Tal Rasha. I think it’s unnecessary for a third EB item. ![]()
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